Wednesday, August 28, 2013
How the combat worked at the Red Knight's Deed
Some of you will be interested in this. Almost all the weapons, pole axes and spears apart, were steel weapons, rebated in some cases. There were two types of combat: unarmored and armored. In unarmored combat, the fighters wore armor on heads necks hands and lower arms and generally some type of gambeson or pourpoint on the body. The vast majority of the pieces were in medieval style, though there were some modern fencing masks. In unarmored combat, a distinct touch to any part of the body was sufficient to end the pass. The first combatant to win three passes won the whole combat. As one might expect, thrusting predominated as a tactic, and hands were a favorite target. In armored combat, there were three different kinds of fighting. There was what was called "outrance" where the first combatant to strike a good blow against a gap in the armor won the combat. Good blows had to be delivered to a lightly armored area or a gap between plates. Plate armor was proof against a thrust or a blow of the sword. Grappling and throwing one's opponent was allowed in this style and in no others. Second, there was what was called "plaisance" where each fighter was allowed to throw 12 blows against his opponent with no breaks in the action. Victory was judged by the Herald/marshal, and the Duke, Duchess and ladies. Third, there was an unnamed type of combat in which the first combatant to strike three good blows against his opponent won the match. There was a break after each could blow. In most situations combatants judged the effect of blows on themselves, but final judgment rested with the presiding authorities. For instance, if two fighters grappled and fell to the ground, as presiding judge whether one of the two had had sufficient control to claim victory.